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Captain Jack wrote:
> Excellent! I'll check it out as soon as I get home and away from this @#$%
> firewall...
Going to the Wings3D forum, I find
http://nendowingsmirai.yuku.com/topic/2136/t/AutoUV-tuts-amp-helpful-info.html
with a whole bunch of links I haven't checked out, too.
And after smashing my head for about 2 hours trying to figure out why the
texture maps are messed up, and then discovering it works if I mirror them
about the vertical axis, I remember that one of the models in the tutorial I
was using had the UV mapping messed up in the model, and I had changed the
shader to mirror the textures on the (one, tutorial) model I was using. Ouch.
Now, if I could just find a usable, free modeler that can do bones and
animations, I'm golden. :-) I just may have to try getting back into
blender again if there's no better suggestion. Does DAZ5 support that sort
of thing? I downloaded it but haven't tried it yet.
--
Darren New, San Diego CA, USA (PST)
The question in today's corporate environment is not
so much "what color is your parachute?" as it is
"what color is your nose?"
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